Concerning the following small code, which was illustrated in another post about the size of structure and all the possibilities to align data correctly :
struct
{
char Data1;
short Data2;
int Data3;
char Data4;
} x;
unsigned fun ( void )
{
x.Data1=1;
x.Data2=2;
x.Data3=3;
x.Data4=4;
return(sizeof(x));
}
I get the corresponding disassembly (with 64 bits)
0000000000000000 <fun>:
0: 55 push %rbp
1: 48 89 e5 mov %rsp,%rbp
4: c6 05 00 00 00 00 01 movb $0x1,0x0(%rip) # b <fun+0xb>
b: 66 c7 05 00 00 00 00 movw $0x2,0x0(%rip) # 14 <fun+0x14>
12: 02 00
14: c7 05 00 00 00 00 03 movl $0x3,0x0(%rip) # 1e <fun+0x1e>
1b: 00 00 00
1e: c6 05 00 00 00 00 04 movb $0x4,0x0(%rip) # 25 <fun+0x25>
25: b8 0c 00 00 00 mov $0xc,%eax
2a: 5d pop %rbp
2b: c3 retq
I don't know how to calculate the terms located on the right which seems to be the address of local variables used. Moreover, I don't know to calculate it with %rip register
Could you give an example which shows the link between %rip and %rsp or %rbp, i.e especially in the computation of address when I use move instructions.