Every game mode seems to reward XP to the hero used, but the amount of XP seems to vary significantly. What factors influence the amount of XP granted? I can think of a few that likely influence it:
- play mode: Play, Practice or Arena
- regular or expert AI opponent
- victory or defeat
- length of the game
- did any player concede
Which factors actually play a role, and how important is each factor? Some numbers or a formula would be ideal, but I suspect that I might have to settle for some rough guidelines as no actual values are ever displayed in the game.