Its best to use xcode for ios development, but there is a possible workaround . There is a file ios/Runner.xcodeproj/project.pbxproj, where you could add the following lines in order to add a development team
``
diff --git a/ios/Runner.xcodeproj/project.pbxproj b/ios/Runner.xcodeproj/project.pbxproj
index 16710ed..2ea1638 100644
--- a/ios/Runner.xcodeproj/project.pbxproj
+++ b/ios/Runner.xcodeproj/project.pbxproj
@@ -157,6 +156,7 @@
TargetAttributes = {
97C146ED1CF9000F007C117D = {
CreatedOnToolsVersion = 7.3.1;
+ DevelopmentTeam = BCG58GM5FG;
};
};
};
@@ -437,6 +438,7 @@
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
+ DEVELOPMENT_TEAM = BCG58GM5FG;
ENABLE_BITCODE = NO;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
@@ -460,6 +462,7 @@
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
+ DEVELOPMENT_TEAM = BCG58GM5FG;
ENABLE_BITCODE = NO;
FRAMEWORK_SEARCH_PATHS = (
"$(inherited)",
The positioning of the lines is not important, but should be in that order.