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In action movies where things blow up or heroes are shot by snipers from a long distance, or where fireworks are shown, the sound and the flash of the thing making the sound usually occur simultaneously.

But sound only travels at a little over ~300m/s (this is about a million times slower than light). So explosions happening a safe 1,000m away will be heard about 3 seconds after they are seen; the flash from a distant gun will be seen well before the bullet hits or the discharge is heard. This is discussed, for example, in this YouTube video.

We don't insist that movies have to obey the rules of physics (we wouldn't have many superhero or SciFi movies if we did). But surely there is some room for realism for the simple stuff?

Why don't movies have a realistic speed of sound?

Catija
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matt_black
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  • because movies are written by screen writers, not by scientists. 2) Because it looks and sounds "cooler", much like having noisy explosions in space.
  • – Paul L May 23 '16 at 17:55
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    Also, 3) Because plenty of movies *don't* think the speed of sound is as fast as light. There are plenty of war and action movies where we see things happen before we hear them. Although I admit there are definitely some movies where there is a delay in the sound for certain explostions but not others - probably for purely cinematic reasons. – Todd Wilcox May 23 '16 at 17:56
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    So basically, it's only done when it's a plot device. I wonder how many movies that explain it, are consistent with it outside of the scene where it is explained. – cde May 23 '16 at 21:22
  • Do you have some specific movie or movies in mind? If not, this question is too broad, because some movies do this while others adhere to the accepted physics. – TylerH May 24 '16 at 19:34
  • @TylerH When this was first pointed out to me I struggled to think of any examples where it wasn't true. So I think the question is asking about a very broad, if not quite universal, movie trope. – matt_black May 24 '16 at 19:43