If I use a quad-tree to index my map data, how does it cope with a road that goes from one end of the map to the other?
What other sort of indexes should I consider to get round this problem?
I'm searching for the nearest ten neighboring points from a given point.
When I use this query:
SELECT id, geom, ST_Distance(geography(geom), ST_GeographyFromText('SRID=4326;POINT(-0.22707 51.5444204)')) as distance
FROM cars
ORDER BY geom <->…
I'm working with NTS(NetTopologySuite), then I get some geometries with type of LineString, and I want to create the IntervalRTree Index on them.
Here are some codes:
SortedPackedIntervalRTree tree = new…
Is there any in memory spatial index specialized for frequent updating point objects?
The dataset will be moving cars, most likely update per second but with millions of them.
The project will be written in c/c++.
I am looking for high performant database that support spatial-temporal index. It would be ideal if spacial part of it indexed based on S2 geo library.