I'm currently working with old french cadastre on QGIS, I've vectorised it and now I want to tile it. I've georeferenced it, but it's not sufficient for a great result. To improve the result, I would like to create boundaries of my shape. Convex hull doesn't work as I want. I looking for a method who sticks at best at my shapes hull. I've tried TIN method, but it return some triangles out of boundaries and I've to delete them manually, and my job ask me to do it automatically. Dissolve method isn't sufficient too, because there are holes between polygons, and I want to take them in consideration. There is an image of the expected result. I can only use open-source software.
Is there someone with a best idea?
