Questions tagged [framerate]

Frame rate (also known as frame frequency) is the frequency (rate) at which an imaging device produces unique consecutive images called frames. Frame rate is most often expressed in frames per second (FPS) and is also expressed in progressive scan monitors as hertz (Hz).

Frame rate (also known as frame frequency) is the frequency (rate) at which an imaging device produces unique consecutive images called frames. Frame rate is most often expressed in frames per second (FPS) and is also expressed in progressive scan monitors as hertz (Hz).

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Why do video game framerates need to be so much higher than TV and cinema framerates?

It seems that video games need to have something like 60 frames per second in order to be smooth and realistic. But TV and films only have about 24 or 25. Why the difference?
callum
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Why set framerate higher than your display's?

I've seen this allowed in many games' graphics options and I noticed how players like to boast that their hardware configuration can draw a certain game at XXX FPS on max settings. From what I know, your display's frame rate is the limit of how many…
user1306322
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Why do resolution [and framerate] need to be higher in video games than in TV and cinema?

I've recently restarted playing video games after around 10 years, and I've noticed that there is a lot of attention about resolutions. Now, putting aside that this could be as much an obsession as megapixels for cameras are, I wonder if increasing…
Marcus
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How do I find the framerate I am playing my game at?

I hear people suggesting I should have at-least 30FPS in the game to have a satisfactory experience, I wonder, how do I enable FPS monitoring in a gameplay?
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How do you do frame-rate tests on a console?

For 6th/7th/8th generation consoles, how do I do frame-rate tests, for an example, like this DigitalFoundry video?
Mr McClean
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Every Unreal Engine game I play has a framerate drop after about ten minutes

I have been having this problem with a variety of games. The ones I can recall specifically right now are Life is Strange and the one I was just playing, The Old City. Both games, and at least one other I can't remember, play fine for the first ten…
Joe M
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What are the benefit of locking an already v-synced framerate?

I've noticed some games run with less stuttering when I apply a 60fps lock, when already using (adaptive)v-sync on a 60Hz screen. Why is this the case if the frames are paced directly with my screen's refresh?
SeeNoWeevil
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