Questions tagged [civilization-5]

Sid Meier's Civilization V is a turn-based strategy game encompassing all of human history. Players attempt to take a fledgling civilization from 4000BC to modern times and lead their civilization to victory through domination, science, culture or diplomacy.

Sid Meier's Civilization V (also referred to as Civilization V, Civilization 5, Civ V or Civ 5) is a turn-based strategy game encompassing all of human history. Players attempt to take a fledgling civilization from 4000BC to modern times and lead their civilization to victory through domination, science, culture, or diplomacy.

One of the key aspects of the game is balancing interaction with the AI (or other players if you are playing multiplayer). There are many different civilizations you can play as and against, and they all have unique buildings, abilities, units, and personalities.

Civ 5 uses Steam as a distribution platform and cannot be played without Steam.

General Information

  • North America Release Date: September 21, 2010
  • International Release Date: September 24, 2010
  • OS X Release Date: November 23, 2010
  • Developer: Firaxis Games
  • Publisher: 2k Games

Resources

Notable questions:

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How do I disable Civ 5's opening movie?

It seems like the opening movie always starts up and won't let me cancel it until it has played for about 10 seconds. Is that because it takes the game that long to load regardless? Is there a way to turn off the movie?
bwarner
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How close should cities be built in Civ 5?

In Civ 4, it was easy to figure out how close to build cities to maximize my territory, because the number of tiles they could use were very limited. In Civ 5, cities can use many more tiles (more than they'll need until they're huge), so I'm…
David Fullerton
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How many cities should I build for a cultural victory?

In Civilization V, you attain a cultural victory by accumulating enough culture to purchase at least 36 social policies, and then building a wonder. The catch is that the more cities you build, the more culture you need to generate before you hit…
Raven Dreamer
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Is there a chart showing all unit upgrade paths in Civilization 5?

Is there a chart showing the upgrade paths for the units? Something like warrior→spearman→pikeman... for all of the units.
Dan Hook
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How can I go to war without getting everyone else displeased in Civilization V?

I've had this happen a few times, where going to war caused some nations call me "dishonorable" and some others not being affected by my decision to go to war. I can't find a pattern as sometimes there are nations that were affected despite having…
Jonn
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Is it worth connecting my cities with roads early in Civ 5?

Roads are expensive in Civ 5 (1 gold upkeep per turn), but I make some of that back when I connect my cities to my capital. Is it always still a net loss, and if so, is that money better spent elsewhere early in the game?
David Fullerton
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How can I avoid a tedious end-game?

I find the early and mid-game great fun: there's excitement and challenge as I explore the world, found cities, and challenge the other players. But then the end-game almost always turns into mind-numbing slog. For example, right now I'm playing…
Feral Chimp
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How do you cope with unhappiness in Civilization 5?

Does anyone else have a problem with an insane lack of happiness in their empires? It's so bad for me that I looked at social policies solely based on their happiness, but the few that do add happiness are tacked on things like resources and…
Blindy
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How does road maintenance work?

Playing civilization 5 the game explicitly says roads cost gold to maintain. This is of course a major variable in the answer to "should I connect these cities by road or not" question. However, looking at the income report I do not see a "road…
Oak
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What is the Formula for Unit Maintenance in Civilization V?

Question says it all. I know vaguely what is going on, but want something specific. Edit: Here's some "interesting" values in the GlobalDefines.xml file. No idea at this point what they…
Damon
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Do I need a harbor in the capital to make trade routes from other harbors work?

The manual (and the civilopedia) state for the harbor: Effects: Forms a naval Trade Route with the Capital City, +25% Production of Naval Units, City must be on a coast. It is unclear to me though whether I need a harbor in the capital to…
Martin
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What is the formula for city connection income?

In Civ 5 connecting cities to your capital earns you income, but each road costs 1G to maintain, so you don't want to connect cities too early. What is the formula for calculating how much gold you will get by linking cities? From my experience it…
bwarner
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Is there a diagram showing the requirements for each promotion?

Almost all selectable promotions in civ5 (meaning, the ones you select when a unit gains a level) have other promotions as requirements. The Civilopedia already lists the requirement for each promotion, but only its immediate ones; is there any…
Oak
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What is the starting bias for different factions?

The starting bias is the setting (you can disable it in game set up) which allows your civilization to have a starting point similar to its original historical location. Like for instance if you play for ottomans you would start in a desert or if…
Adj
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Is there a limit to the number of tiles a city can use in Civ 5?

Is there a limit to the number of tiles a city can work? I've noticed that I can purchase and use tiles several spaces away from my city. How far can I go?
David Fullerton
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