I am working on a project that logs you automatically in Steam. I want to add another login method that logs you in with offline mode. Before the new Steam client, I was editing the loginusers.vdf file and all was working good. But after the new Steam client, it doesn't work anymore.
Does anyone has any idea for how to do it?
loginusers.vdfis not synchronized with the Steam Cloud, but they likely started storing and checking it's hash because this was a security hole. Since it doesn't even work for offline mode it must be stored locally (unless it's pinging the server, but obviously that's not offline mode then and would be bypassed by a simple firewall). It may be possible to find and circumvent this, but Valve's binary VDF format is hell to parse and there's hundreds of files where they could hide it, so it'd be a lot of work if it even exists. – l3l_aze Dec 04 '22 at 03:13