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The game console doesn't detect hidehud 1 and drawhud 0 (or cl_hidehud/cl_drawhud) commands, these may have worked in the past before the game was transferred to OpenGL.
"Cheats" are probably required, can be enabled with sv_cheats 1 command.

user598527
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    I have to ask are you using any arguments when you are entering in any of your commands? Because I know a lot of source games require an argument in console commands. – Ramirez Apr 11 '17 at 14:56
  • http://www.valvetime.net/threads/is-there-a-way-to-disable-hud.143151/ – Timmy Jim Apr 11 '17 at 14:57
  • @TimmyJim: I have read that thread. – user598527 Apr 11 '17 at 14:58
  • @Ramirez: I have used cl_ argument (from the thread Timmy Jim linked), editing question. – user598527 Apr 11 '17 at 14:59
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    Try hud_draw 0 it's been a while since I've played those but it was something_something. – Иво Недев Apr 11 '17 at 15:01
  • @user598527 have you tried using those commands with either a 0 or 1 at the end of them? You do need to specify an argument when you use certain console commands to tell the command if you want that command to be true or false. – Ramirez Apr 11 '17 at 15:01

1 Answers1

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The hud_draw 0 should do the trick just fine for you.

Should you require to also remove the crosshair, then crosshair 0 will help.

Иво Недев
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