I have a resident in my tower with 2/2/2/2 skill across the four job types; will he ever improve or is he just dead weight? Is there a reason to keep any people with a skill below the maximum of nine?
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If it's anything like Tiny Tower, and it appears to mostly be just a reskin of it, then no they never gain skill. Haven't played it though. – Ben Brocka Nov 08 '13 at 22:09
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He is just dead weight... though he can still work for you. As of right now, there is no way to increase their skill.
I recommend trying to get close to 9s skill for maximum profit. [Evict the skill-less bitzens until you find one worthy!]
Zero
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Less skilled bitizens are exercises in compromise :) ... whether you should hire a 0-8 bitizen NOW until a 9 comes, or WAIT and leave the job open and not making money. – William C Nov 19 '13 at 05:23
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The second question is all about whether you should hire a 0-8 bitizen NOW until a 9 comes, or WAIT and leave the job open and not making money.
The answer depends how fast that job orders and sells vs. how soon a 9 will likely arrive.
Consider the following scenario:
- it's the third product of the floor, and it says it takes 3 hours to stock the product.
- all your residences are full, you're still raising money to build a residential floor, and the last floor you built took 2 hours!
- the unemployed bitizen is a 7.
If you play like I do, you'll hire the 7. Grab the opportunity now, despite the 28% difference in performance.
William C
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