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I'm trying to generate a landscape and I want to include soil thickness for realism. Data I have is altitude, angle of a given point and moisture of a given point.

Fred
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Marko Taht
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    Soil thickness has no relation to altitude, slope angle or moisture. It is related to bedrock (weathering][https://en.wikipedia.org/wiki/Weatherin)] & soil erosion & transportation. – Fred Nov 24 '19 at 18:44
  • @Fred im currently simulating rain erosion. So i should also save the erosion data (how much was taken away at one point and how much was deposited at the other) And take that data as soil thickness? – Marko Taht Nov 24 '19 at 19:53
  • Erosion depends on the type of rock, extremes of temperature, vegetation, rainfall.etc. Apart from erosion products, soil thickness depends on accumulation of decayed vegetable matter. – Michael Walsby Nov 24 '19 at 21:45
  • @Fred: And other things like the amount of organic matter. Does "soil" include for instance the large accumulations of nearly organic-free decomposed granite that you find in for instance the eastern Sierra? Or at the other extreme, the deep layers of "duff" - decomposed leaves &c that have very little mineral component - that you find in some forests? – jamesqf Nov 25 '19 at 05:18
  • It can be anything, dirt, sand, gravel, just the layer on top of the bedrock. I dont need the exact compositions. – Marko Taht Nov 25 '19 at 09:28

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