Questions tagged [risk-legacy]

Risk: Legacy is a futuristic version of Risk set on an "Earth" copy. Players tear-up, markup, and change the game components and the rules of the game over a 15-game campaign, at the end of which will leave them with their own unique world. Questions and answers which reveal changes and other hidden content should use spoiler markup where appropriate.

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When should I open a particular envelope in Risk Legacy?

Risk Legacy, oddly enough, has spoilers, so I'll go ahead and use the spoiler tags. Description of the envelope: There is an envelope in Risk Legacy, hidden in the box, marked "Do not open. Ever." This game is intended to be played 15 times over…
Mag Roader
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Missile rule clarification

"Any player (even those not involved in the battle) may discard Missile(s) after dice are rolled, but before troops are removed. For each Missile discarded in this way, the player can change one die in the combat roll to an unmodifiable 6. A player…
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(spoilers) Help! My group was playing risk legacy and the contents of the two pockets were swapped at the factory, help please!

Alright, basically, what happened is that on the second game we were able to open the pocket which says "open when a player is about to place 30+ troops on the board while they have a missle in their hand" (spoilers incoming). When we opened it, we…
skout
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Should you play a Bunker Scar if you aren't likely to win the first game?

Since the Winner of a game is able to place their Major City anywhere on the board, even on nice defensive bunker scars... Should you place a bunker on the board if you don't believe you are likely to win the first game? Does this answer change if…
user1873
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What does The Saharan Republic's power mean?

One of the starting powers for The Saharan Republic says You can make your maneuver at any point during your turn. Does this mean they can attack, maneuver, and then continue to attack?
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Risk Legacy "Riots" event card is ambigious

The "Riots" card has three ambiguities: Do the troops that get removed have to die in the "major city" territory or just from anywhere controlled by that player? Can the last troop in a territory get removed in this way? If a player owns two major…
Alexey
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Use of Event cards without corresponding rules

The game board reserves a space for Event cards, but how they come into the game is a secret, thus spoiler protection below. The "sign the board twice" envelope introduces the Event cards, with rules concerning them to be pasted into the rulebook.…
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3 Missiles in a Single Combat packet - how should this sticker be treated?

3 Missiles in a Single Combat packet spoilers in this question: Does the mutant faction gain 1 troop after each turn in the Fallout Zone territory like it does in biohazard territories? We have a different opinion of “treat it like a biohazard”…
user24464
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In Risk Legacy, when are the "come-back" powers active? (Spoilers)

I have opened the packet with "come-back" powers and assigned a new (blue) ability to one of the factions. Is this ability now active for this faction all of the time, or only when the player has been knocked-out and re-joins the war? Please…
sdgfsdh
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Do the rules in the "Open the first time a faction is eliminated" packet apply retroactively?

Contains spoilers for the packet in question: In Risk Legacy, a faction was eliminated and I opened the appropriate envelope, inside which were blue comeback power stickers. My question is: does that very first eliminated faction get one of the…
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How do bunkers work in Risk Legacy?

What are the dice modifiers for bunkers in Risk Legacy? Can you give some examples of dice rolls and how they are modified by the presence of a bunker?
sdgfsdh
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