We've been playing a bit of the excellent (and silly) Elixir, but we often end up with long periods of inactivity. When players are unable to cast spells, we have several rounds where all players draw their card and then pass, since they don't have the right ingredients. This can go on for some time.
We've tried doubling the draw rate so players pick up more ingredients - this seems to work, but might unbalance some of the "draw X cards" magic items.
Is this a problem others have encountered? Are there any official or well-tested solutions - do any of the expansions (which we haven't tried) address this problem?