In an idle moment I had an idea for a simple war game simulation. (Really simple - honest!) I'd like to prototype it, just to see if the game mechanic I thought of has any merit. I don't want to spend hours, though.
What it would need is a map (think Ticket to Ride), stackable tiles (eg the tiles in Carcassonne) with half a dozen possible values, and some little figurine-y things.
The simplest way seems to be to draw the map out on a big sheet of paper, and maybe use Scrabble tiles (each letter representing something...) Wondering what other people do in this situation?
It reminds me of a guy I met who did something crazy for the next step. When he had a game that he new was functionnal, he programmed the game with an artificial intelligence to check if it could be easely played. If it was, the next step was to make a prototype...
– SteeveDroz Oct 14 '11 at 09:38